Full-Stack Game Developer
Michal "Slynx" Přikryl
I build advanced Counter-Strike 2 plugin solutions and seamless web platforms.

I am a developer specializing in Counter-Strike 2 servers – from low-level development in C++ (Metamod) to higher-level logic in C# (CounterStrikeSharp). I focus on creating custom game modes, skin systems, database APIs, and crash handlers. I am also the author of a large plugin system for the FUNPLAY.pro community network, which runs on a architecture of Metamod. During development, I work with signature scanning, HL2SDK, custom hooks, and a multi-threaded backend. In addition, I have experience in developing modern web platforms using Next.js and TypeScript, which serve as a complement to my gaming systems.
From an early age I was fascinated by technology and the possibilities it offers. At just 11 years old I created my first website, which brought me into programming and web development. Each new project pushed me forward and taught me how technology changes the world.
I started at PiggyPlay as a member of the development team. There I learned how to manage game servers, optimize user experience, and build a player community. This project showed me how important collaboration and precision are.
I am the founder and lead developer of the FUNPLAY.pro portal – one of the largest CS2 JailBreak communities. I developed a custom framework here based on C++ (Metamod), which powers the entire server operation – from managing player data and skin systems to crash protection and security. The solution also includes custom build systems (Docker + SteamRT), a multi-threaded API bridge between languages, and performance debugging tools. The project is considered one of the most stable CS2 servers in the CZ/SK community.
My main focus is on developing plugins and infrastructure for CS2 servers. I create powerful game modes in C++ (Metamod) and advanced plugins in C# (CounterStrikeSharp). I build custom API bridges, database layers, signature hooks, and systems such as a crash handler (Breakpad). Besides gaming systems, I also develop accompanying web applications for server management and monitoring. I combine game logic, backend, and UI into a single maintained ecosystem.
I Create With You and For You
Quality websites are built through close collaboration and understanding of your needs. Read what others have to say about me.